Trespasser wanted to be a completely immersive experience. It does have its fans, some of them spectacularly hardcore–and far be it from me to call them deranged and objectively wrong–but it’s a game that sticks in the memory more for being quirky than being good. Unfortunately, the concept is as good as Trespasser gets. JURASSIC PARK: THE GAME: Press the flashing buttons when we tell you, bitch. Are you resourceful enough to get back to civilisation? No conspiracies, no secrets, no big epic story. Explore a lost world where dinosaurs have retaken their heritage. JURASSIC PARK: TRESPASSER: Take the role of Anne, sole survivor of a plane crash on the deadly Isla Sorna. Let’s compare its core premise to the other game. ![]() It’s also notable for being one of the few Jurassic Park games to understand the appeal of the franchise, even if it fell far short. To give at least some credit, many of its ideas were even still innovative six years later when Half-Life 2 became the first mainstream hit to embrace things like physics puzzles. It’s the right kind of failure though, a game that may have shot for the stars only to hit its own feet, but at least a game with high enough aspirations to try. ![]() It’s one of the great failures of PC gaming, to the point that while it was actually highly anticipated during development, the only thing sparing its name actually meaning failure is that it’s busy being ‘noun: someone who intrudes on the privacy or property of another without permission’. Trespasser is definitely two of the three.Įven if you’ve never played or seen a picture of Trespasser, you probably know its name. Instead, how about taking a look back at something a bit closer to what Jurassic Park deserved. Honestly, we sent this kind of interactive movie the way of smallpox for a reason. ![]() Do I recommend it? Only if you’re planning a time capsule full of warnings to the future. Well, it claims to be a game, though I argue that “Jurassic Park: The Vaguely Interactive Machinima That’s Suspiciously Like Aliens For Some Strange Reason” would have been almost as snappy.ĭid I like it? I did not. On a day with Skyrim, Saints Row 3, and the Tribes Ascend beta on my PC, do you know what I wasted about five hours of my precious existence playing? That’s right–Telltale’s Jurassic Park: The Game. And you know it’s bad when you resort to this to wash away unwanted memories. This week, he’s sorely in need of a palate cleansing after five hours of tedium. From 2010 to 2014 Richard Cobbett wrote Crapshoot, a column about rolling the dice to bring random obscure games back into the light.
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